Darkness to Sunrise – Saturday, September 19, 2020

Darkness to Sunrise – Saturday, September 19, 2020

REGISTER NOW

When – Saturday, September 19, 2020
Time – 7:30 PM – 6:00 AM
Cost – $42 per person – $32 if you pre-registrar good through 9/19/2019 at 12:00PM

Timeline:
• Registration and Chrono – 7:30PM
• Mandatory Safety Brief – 9:00PM (It is important that everyone be at the game ON TIME and registered and chronoed before the safety brief so we can go over the ground rules and make sure everyone understands the rules and safety precautions.)
• 10:00PM – NERF heads to Insertion point. GOAT is dispersed throughout Robins Haven.
• 11:00PM – Event Begins
*Meal Break(s) to be taken at occupied Patrol Base. At your own time. Any food or water needs to be retrieved during this time and moved to your Patrol base. The event will continue in your absence.
• 5:00AM – Event ends
• 5:30AM – Giveaways/Raffles

Rules:
• Barrel Sleeves are REQUIRED! (Available for purchase on site for $5) ACTUAL SOCKS, OR GLOVES ARE NOT ACCEPTABLE AS BARREL COVER. MUST BE AN OFFICIAL APPROVED COVER!
• Dead Rags REQUIRED (Available for $1)
• Full seal ANSI rated goggles & full mouth, face, and ears protection (like the mesh iron lower face masks) for players 18+ of age
• Players under 18 must wear a full unmodified paintball mask (rentals available)
• Minimum engagement distance =15 Feet
• No BB requirements!

FPS Limits:
• Automatic Weapons – 400 FPS w/ .20g BB (Minimum Engagement Distance of 15 feet)
• DMR – 450 FPS w/ .20g BB (Minimum Engagement Distance of 50 feet)
• Bolt Action Sniper Rifles – 500 FPS w/ .25g BB (Minimum Engagement Distance of 100 feet)

Rental Information:
Anyone who needs rentals will need to reserve them before the day of the game so we can get prepared! YOU NEED TO RESERVE YOUR GUN AT LEAST 1 WEEK PRIOR TO THE EVENT, THERE WILL LIKELY NOT BE ANY AVAILABLE IF YOU DO NOT RESERVE A RENTAL!!!
https://www.eastcoastairsoft.net/Airsoft-Gun-Rental-RENTAL-3624/

========== MISSIONS ==========

Darkness to Sunrise – Operation Fallen Ghosts

SITUATION:

Invading forces from North Haven are in the process of taking control of three key locations in Robins Haven over the past year. With the capture and extradition of Omar Abduhla Obama Dropcloth a.k.a. “Jeffro Jihad” the NorthErn Regular Forces (NERF) have controlled the area around Robins Haven for seven long months. The Greater Opposition Alliance Troop (GOAT) of Robins Haven have grown tired of the occupation and have been actioning small scale attacks throughout the long winter in response to the capture and torture of Jeffro Jihad. But a large scale attack is being planned since the release of JJ after The World Tribunal Forum (WTF) have ruled that the capture and subsequent torture violated the sovereignty of the Robin Havens’ leader known as Jeffro Jihad. The North Haven government does not agree with the current ruling and is agreeing to terms for the time being.

Much of the local population has given in to the continued occupation and have vacated the area due to famine, disease, and alleged murder of indigenous people by NERF. With the current state of the country and increasing scrutiny from WTF of combat actions the NERF occupation has been reduced to ease and please the hearts and minds of the local leaders and inhabitants, to show a smaller outside footprint in the country, and to draw down troops eventually leading to full withdrawal of NERF from the area.

MISSION:

NorthErn Regular Forces (NERF)

  1. Gain control of key positions in the area of Robins Haven. Conduct team patrols throughout the Area of Operation to find and eliminate hostile GOAT forces. Continue occupation processes to gain control of key locations to make future operations easier to conduct and resupply for NERF forces fluid.
  2. Find Omar Abduhla Obama Dropcloth a.k.a. “Jeffro Jihad” and capture if possible, kill if needed.

Greater Opposition Alliance Troop (GOAT)

  1. Continue to harass occupying forces throughout Robins Haven.
  2. Protect Jeffro Jihad at all cost and facilitate escape if necessary.
  3. Upon completion of plans for large scale coordinated attack by “JJ”, commence attack when ordered.

EXECUTION:

Execution of gameplay will follow all rules and regulation set forth by Robinhood staff. This is a fluid event, meaning it will continue even if you leave the playing field. BBs, Air, Food, and Liquids should be carried by the Player. All carried supplies should be stored at your Patrol Base to maximize time in game. You are permitted to leave to do all of the above, but your team will not be as effective without you. Make sure that if you leave the field of play you display your dead rag. Also ensure when you re enter the game you return to your Patrol Base red rag exposed so you can be re inserted into the game.

RESPAWNS:

Respawns will be conducted at a centralized location for NERF. Respawns for GOAT will be by respawn points located on field. Centralized Command Points can NOT be fired upon and can NOT be taken by opposing teams.

NERF:

Respawns can only be conducted from the Centralized Command Point. Forces will be released back into country only in groups of 4 from similar Patrol Bases in 15 minutes increments (top of the hour, quarter past, half past, and quarter till).

  • Example #1 – 4 people from Patrol Base 1 enter repsawn at 1:00 am, they must wait until 1:15 am to move back to their PB to resume combat actions.
  • Example # 2 – 3 people from Patrol Base 2 are in respawn, they must wait until 1 additional member from their PB enters respawn before returning to actions. If the 3 original people in the respawn are there for the designated time, as soon as the 4th member arrives they can depart.
  • Example # 3 – If at any time during respawn a designated leader from either Patrol Base enters the CCP he may take up to 5 respawning members from any Patrol Base to his occupied Patrol Base.

GOAT:

There will be 4 points of respawn for this team. 1 Centralized Command Point, and 3 respawn points tactically located for each Patrol Base.

COMMAND and SIGNAL:

Justina – Operational planner
Matt – Supply and service
Malcolm – In field Marshall
RH Referees – Kill and respawn coordination
TBD – NothErn Regular Forces (NERF) Commander
TBD – Patrol Base 1 Leader
TBD – Patrol Base 2 Leader (Team must occupy PB to be valid)
TBD – Patrol Base 3 Leader (Team must occupy PB to be valid)
Jeffro Jihad – Greater Opposition Alliance Troop (GOAT) Commander

Insertion Points:

NERF – L13
GOAT – Locates throughout AO

Channel assignment:

Command staff – Channel 1
NERF – Channels 2,3,4,5,6,
GOAT – Channels 7,8,9

D-Day – Charity OP – Saturday, June 6, 2020

D-Day – Charity OP – Saturday, June 6, 2020

REGISTER NOW

When – Saturday, June 6, 2020
Time – 7:30AM – 4:00PM
Cost – $55 per person – $45 if you pre-registrar good through 6/5/2019 at 9:00PM

$10 of each entry fee will be donated to the Jarrettsville Manor Memorial VFW Post 8672. Our goal is to raise $2000 or more through entry fees and raffle ticket sales. Let’s make it happen!

Timeline:
• Registration and Chrono – 7:30AM
• Mandatory Safety Brief – 9:3APM (It is important that everyone be at the game ON TIME and registered and chronoed before the safety brief so we can go over the ground rules and make sure everyone understands the rules and safety precautions.)

10:00AM – Teams head to respawns
10:15AM – First Half Starts
12:30PM – First Half Ends

12:30PM – Lunch Break (use this time to strategize)

2:00PM – Teams head to respawns
2:15PM – First Half Starts
4:00PM – First Half EndsPM – Teams head to respawns

4:00PM – Giveaways/Raffles

Rules:
• Barrel Sleeves are REQUIRED! (Available for purchase on site for $5) ACTUAL SOCKS, OR GLOVES ARE NOT ACCEPTABLE AS BARREL COVER. MUST BE AN OFFICIAL APPROVED COVER!
• Dead Rags REQUIRED (Available for $1)
• Full seal ANSI rated goggles & full mouth, face, and ears protection (like the mesh iron lower face masks) for players 18+ of age
• Players under 18 must wear a full unmodified paintball mask (rentals available)
• Minimum engagement distance =15 Feet
• No BB requirements!

FPS Limits:
• Automatic Weapons – 400 FPS w/ .20g BB (Minimum Engagement
Distance of 15 feet)
• DMR – 450 FPS w/ .20g BB (Minimum Engagement Distance of 50
feet)
• Bolt Action Sniper Rifles – 500 FPS w/ .25g BB (Minimum
Engagement Distance of 100 feet)

Rental Information:
Anyone who needs rentals will need to reserve them before the day of the game so we can get prepared! YOU NEED TO RESERVE YOUR GUN AT LEAST 1 WEEK PRIOR TO THE EVENT, THERE WILL LIKELY NOT BE ANY AVALIABLE IF YOU DO NOT RESERVE A RENTAL!!!
https://www.eastcoastairsoft.net/Airsoft-Gun-Rental-RENTAL-3624/

========== MISSIONS ==========
TBD

BIG Airsoft GAME – Sunday, March 22, 2020

BIG Airsoft GAME – Sunday, March 22, 2020

REGISTER NOW

When Sunday, March 22, 2020
Time – 7:30 AM – 4:00 PM
Cost – $42 per person – $32 if you pre-registrar good through 3/21/2019 at 9:00PM

Timeline:
• 7:30AM: Registration and Chrono
• 9:30AM: Mandatory Safety Brief – It is important that everyone be at the game ON TIME and registered and chronoed before the safety brief so we can go over the ground rules and make sure everyone understands the rules and safety precautions.
• 10:00AM: Team Head to their Starting Points
• 10:15AM: First Half Starts
• 12:30PM: First Half Ends
• 12:30PM: Lunch Break
• 2:00 PM: Lunch Ends
• 2:00PM: Team Head to their Starting Points
• Second Half Starts
• 4:00PM: Second Half Ends & GIVEAWAYS!

Rules:

• Barrel Sleeves are REQUIRED! (Available for purchase on site for $5) ACTUAL SOCKS, OR GLOVES ARE NOT ACCEPTABLE AS BARREL COVER. MUST BE AN OFFICIAL APPROVED COVER!
• Dead Rags REQUIRED (Available for $1)
• Full seal ANSI rated goggles & full mouth, face, and ears protection (like the mesh iron lower face masks) for players 18+ of age
• Players under 18 must wear a full unmodified paintball mask (rentals available)
• Minimum engagement distance =15 Feet
• No BB requirements!

FPS Limits:
• Automatic Weapons – 400 FPS w/ .20g BB (Minimum Engagement
Distance of 15 feet)
• DMR – 450 FPS w/ .20g BB (Minimum Engagement Distance of 50
feet)
• Bolt Action Sniper Rifles – 500 FPS w/ .25g BB (Minimum
Engagement Distance of 100 feet)

Rental Information:
Anyone who needs rentals will need to reserve them before the day of the game so we can get prepared! YOU NEED TO RESERVE YOUR GUN AT LEAST 1 WEEK PRIOR TO THE EVENT, THERE WILL LIKELY NOT BE ANY AVALIABLE IF YOU DO NOT RESERVE A RENTAL!!!
https://www.eastcoastairsoft.net/Airsoft-Gun-Rental-RENTAL-3624/

========== MISSIONS ==========

Save RHPB

Robinhood needs your HELP!  The field is being overtaken by an unknown organism and the only way to stop it from multiplying is to blow up the source.  Unfortunately the key to the bomb has been locked in the Elite Force Bank vault and the only way to unlock the vault is to decode the computer.

Mission:

  • Decode the Vault Computer & Blow the Bomb
    • Scrap computer parts have been spewed across RHPB, these parts will decode the vault (monitor, motherboard, battery, keyboard, mouse, charger, HDMI cable). Each team will be told how many of each part they will need to find.  There is a catch, your team will first have to figure out the riddle to know how many of each part you need to find.
    • Each team will be given approximate coordinates of where to find the computer parts.
    • Once you have all your parts take them to the property manager (Malcolm). He will give you the code to the bank vault.
    • Once the bank vault is unlocked you will find the key to the bomb and coordinates to locate it.

Side Missions:

  • Vault Smith Truck
    • The Vault Smith is trying to make it to the bank to decode the vault computer but he keeps getting lost. His truck is full of spare computer parts, so keep an eye out for him.
    • Turn in a spare part at the end of each half and receive a raffle ticket. One per person.
    • Be careful, he is armed and not afraid to shoot.
  • Gold
    • For some reason there is loose gold inside the bank. Turn in a gold brick at the end of each half and receive a raffle ticket.  One per person.

More Details:

  • Starting Point
    • Each team will have a starting point that will also act as a respawn.
    • The purpose of the starting point is to drop off your computer parts and keep watch over them.
    • If you come to your starting point with a dead flag and a computer part the referee will take the computer part from you.
  • Respawns
    • Respawns can be used by any team
    • Respawns are touch and go. Don’t stand around the respawn unless you are okay with getting shot at constantly. You CANNOT shoot from the respawn.  You must be outside of the 30 foot radius before you resume play.
  • Yelling
    • Under NO circumstances do we want to hear players yelling at each other for not calling their hits. For example:  “I shot you, you are out.  Call your hits.”
    • If we hear players yelling at each other we will enforce that each player go back to respawn.
  • Integrity Checking
    • Referees will be integrity checking all players throughout the game.
    • Referees will be 50 to 100 feet away when integrity checking.
    • Anyone blatantly ignoring hits should be sent to staging area for time out.